Vala Adventures program

Choose your Adventure…

Fantasy, History, Legend, Martial Arts, Literature.

Full-day Vala Adventures your child will never forget! Children & Teens aged 7 – 16 will play a character in a collaborative tale; they’ll experience a unique blend of storytelling, tabletop roleplaying and Live Action Role Playing (LARP), physical games. Led by a supportive & creative team of educators, performers & mentors this exciting, one-of-a-kind program will engage & inspire.


Autumn Holiday Vacation 2025

14th – 17th April and 22nd – 24th April

8.30am to 6pm*

(Yarralumla Primary School)
*Doors open at 8:30 for a 9 am start, Vala Program ends at 5, doors close at 6PM.

Monday 14th April

~VIKING & NATIVE AMERICAN LEGENDS~

In…

Viking America: The Mi’kmaq Viking

Set a square sail upon the longship of the Norse Sagas and sail back in time. Back to the days of the ‘Vikings’, who carried war, plundering and conquest throughout old Europe and even into Asia.

Looking westward, we follow those who traveled the mysterious shores and hinterland of a New World across the Western Ocean. To the furthest stretches of exploration of their people, dare to brave the fierce and cold oceans that will take the crew of intrepid adventurers to NewFoundland, where they will find vast land beyond their imaginations, wealth and resource, and that the land is not as ‘New Found’ as they had thought. Will you make your wealth and reputation, friends or foes as a Viking in North America?

Reuniting with their Mi’kmaq allies after the winter just past, the homestead of Ketill Eadwigsson resume old friendships and negotiations over rights to trade and make use of the land’s resources. Romance and rivalry are in the air as well as new spring life as the time comes for the Mi’kmaq chieftain’s daughter to choose a husband and connections are made to bridge the great gap that exists between Mi’kmaq and Norse leading to a wedding and the first of The Mi’kmaq Viking


Tuesday 15th April

~DUNGEONS & DRAGONS style ‘Dawnsaga’ FANTASY~

In…

New Elf Towers:

No happy-go-lucky peregrination, the New Elf Towers shine like beacons beneath the dark sky of the war-torn Realm of the Raven. 

The new High King has pronounced a deadly ban on “whimsical quests and the like” in order that all hands be turned to the war-effort as the Realm seeks to turn an unexpected advantage against the invading Empire into a definitive victory. Marshdog the Wizard and a rag-tag group of renegades follow the beacons in a desperate effort to save what really matters in the Ancientmost Realm.


Wednesday 16th April

~DEADLY SECRETS & STEALTH~

In…

Ninja School: Hidden Village Uncovered

In Feudal 16th century Japan the land is torn by great upheaval and conflict, a world where tyrannical Warlords battle for control of the country. And during the ceaseless struggle for power, a new secret tool will come to the fore, The Ninja… Masters of stealth and deception. 

Welcome to White Phoenix Dojo, hidden within a village in the mountains of Iga province. 

For over twenty years now the team of samurai and ninja from the Iga Republic, disciples of the famous Hattori Hanzō, have trained and fought alongside each other. Now, as the ascendant warlord Oda Nobunaga (angry over their humiliating defeat of his son two years ago) arrives on their doorstep. As the province is surrounded by the warlords forces they soon realise Oda Nobunaga has not made the same mistake as his Son, he has brought with him his own clan of Ninja, and with treachery and deception discovered the location of White Phoenix Dojo. The Samurai & Ninja of Iga face their greatest test, and possible destruction, as their Hidden Ninja Village is Uncovered and besieged


Thursday 17th April

~~SPELLCRAFT  & ENCHANTMENT~~

In…

Vala Academy of Magic:

Even more secret than Vala’s famous Knight School, is the mysterious Vala Academy of Magic. Up until now it has remained only a legend, spoken of in whispered tones by students of Knight School who have happened upon a glimpse of ‘Merlin’s Mirror’ in the subterranean depths beneath the school. 

In previous episodes our students made contact with the new Merlin, known to them by his nickname Marshdog. Under his guidance they completed quests to repair the damaged Curtain of Concealment which protects the school not only from the meddling eyes of non-magic ‘mundane’ folk in the outside world, but also from the malevolent intentions of an ancient enemy newly revealed, the Sorcerers of Suth and their AI agents, the Enforcers.

Now their Mysterious Ment

or is nowhere to be found at the Academy, and Sir Kine, their Master of Martial Magic, refuses to say where he has gone. Taking matters into their own hands our students in

vestigate in the be

st way they know how… using the new powers they have honed under Marshdog’s tutelage, they embark upon a dangerous astral journey a

cross the gulf of the Dreaming Ocean to an Otherworld known as ‘Dawn’, to discover whether the Academy’s Master Magician is in need of help. 


Friday 18th of April

PUBLIC

HOLIDAY


Monday 21st of April

PUBLIC

HOLIDAY


Tuesday 22nd April

~SUPERHERO ROLE PLAYING ACTION~

In…

Young Mutant Chronicles: Fall From Grace

Dive into the weird and wonderful Sea of Babiro, far away from Elfs and Towers, in our new Dawnsaga Fantasy campaign: Young Mutant Chronicles. Plucked from obscurity by genetics and fortune, learn to navigate the colourful larger-than-life world of being a heroic young mutant in the Sea of Babiro. Experience a whole new fantastical way of life among the bustling city-states of Babiro with psychic news and television, bizarre food and drink, strange sea creatures, weird sorcerous science, all-powerful merchant nobles, and competition for the popularity and status that will earn you the best view over the gently-bubbling Sea of Babiro. 

Why’s One’s popularity is riding at an all time high, and solving crime has never been easier as they experience their height of Celeb fame as Denium’s Darlings.
With all eyes on them, or at least all Psychic broadcasting channels, it is only a matter of time before the meteoric climb turns to a terrible Fall from Grace. 

Can you escape reputation unscathed from the mess? or will you join those who feel liberated from publicity stunts and the public eye, finally able to investigate the true secrets and crimes of the Babiro, The Big 6 merchant houses, the underbelly, or even their sponsor, the mysterious Professor Y?


Wednesday 23rd April

~VIKING & NATIVE AMERICAN LEGENDS~

In… 

Viking America: The Last Viking

Set a square sail upon the longship of the Norse Sagas and sail back in time. Back to the days of the ‘Vikings’ sprung, who carried war, plundering and conquest throughout old Europe and even into Asia.

Looking westward, we follow those who traveled the mysterious shores and hinterland of a New World across the Western Ocean. To the furthest stretches of exploration of their people, dare to brave the fierce and cold oceans that will take the crew of intrepid adventurers to NewFoundland, where they will find vast land beyond their imaginations, wealth and resource, and that the land is not as ‘New Found’ as they had thought. Will you make your wealth and reputation, make friends or foes as a Viking in North America?

Leaving behind the home they have made in Newfoundland, some of the crew return to Greenland to trade news and resources. On arrival the crew are shocked to hear the legendary Erik the Red has died the previous winter, and with him, the last strong support of the old god’s on Greenland. Land and wealth seized by the church, the crew is grounded till they make a donation and an oath to the new religious power. Led by Freydís Eiríksdóttir , the group plans a daring task, to take a ship to Iceland, and convince a group of the Last Vikings, to make a trip in Odin’s name, and join the community of Mi’kmaq Vikings in the Newfoundland, where the old god’s may yet find a place for their power to flourish again.


Thursday 24th April

~SCIENCE FICTION EXCITEMENT~

In…

Return of the Vali: Future Knight School

All is for Alpha, the terrible super power that has total control over the Andromeda Galaxy, as one by one all solar systems have fallen in Alphas Dominion. 

Everything is decided by AI driven prophecies, known as Alphas Decrees, from birth to death, all roles and fates in the Dominion have been pre decided and enforced. Only one band resists the decrees of fate given by Alpha, an ancient order of true warrior knights known as the Vali.

Bearing the only prophecy not decreed by Alpha, the Vali head to planet Gaia, where warriors are made with the purpose of battling in Alphas Arena, only to entertain and feed the need for distraction among the suffering systems. To fight Alpha is to feed its power, and to give in is to lose the last resistance, to seize control of destiny and wrest it from the grasp of Alpha will take wisdom and courage.


Friday 25th April

PUBLIC HOLIDAY


Term 1 After School 2025

Ages 7+

Tuesdays 4 – 5:30PM (Orana)

~DEADLY SECRETS & STEALTH~

In…Ninja School: Samurai Vs Ninja

In Feudal 16th century Japan the land stands on the brink of great upheaval and conflict, a world where tyrannical Warlords battle for control of the country. And during the ceaseless struggle for power, a new secret tool will come to the fore, The Ninja… Masters of stealth and deception.

Welcome to White Phoenix Dojo, hidden within a village in the mountains of Iga province. 

Hungry for glory and driven to win the respect of his legendary father Oda Nobunaga, the minor warlord Oda Nobukatsu leads his army over the borders of the Iga Ninja Clans Province and into the territory of their democratic Republic. 

Now in well-earned positions of trust and leadership among the local clans, the small but tightly-knit strikeforce of White Phoenix Dojo must battle to turn back the invading army of the ambitious warlord. Yet as it seems that again, the sheer mountains and remoteness of Iga shall turn the invading forces away, a group of Elite Samurai Warriors are sent to pierce through Iga’s mountain passes, as Samurai Vs Ninja in a deadly game of might vs sleight

Enter the secret world of the Shinobi

Wednesdays 4 – 5:30PM (Yarralumla)

~VIKING & NATIVE AMERICAN LEGENDS~

In… Viking America: The Fatal Shore

Set a square sail upon the longship of the Norse Sagas and sail back in time. Back to the days when the same people from whom sprung the Vikings, to carry war, plundering and conquest throughout old Europe and even into Asia, explored the mysterious shores and hinterland of a New World across the Western Ocean. There they traded goods as well as unfortunate blows, with the native peoples. Come relive some of the heady days of the Vikings in North (or Norse) America.

A crew of Viking warriors, merchants and explorers led by Thorvald Eirikson on a quest to explore the mysterious and uninhabited land first sighted by his father Eirik the Red are left rudderless and reeling by a string of disasters upon catching sight of the place Eirik named ‘Vinland’. They must fall back on their wits and instincts and think on their feet to face the challenges of this new world of rolling meadows and wild vines if they hope to survive their landing on the Fatal Shore!


Thursdays 4 – 5:30PM (Yarralumla)

~SUPERHEROES & AND SORCEROUS SCIENCE~

In… Young Mutant Chronicles: The Miasma Misadventure

Dive into the weird and wonderful Young Mutant Chronicles, and experience a whole new fantastic way of life among the bustling city states of the Sea of Babiro. With psychic news and television, bizarre food and drink, strange sea creatures, weird sorcerous science, all-powerful merchant nobles, and competition for the popularity and status that will earn you the best view over the gently-bubbling Sea.

The light distorting, mist-like, atmospheric feature of the Sea of Babiro -the Miasma (Miaz-Ma)- is thought of as the life-giving breath of the ‘Mother of All’ (the Sea itself). Citizens of the City-States that bedeck Her Shores vie for position on the waterfront to enjoy the Miaz-Ma to the fullest. It’s a fine and lovely, ‘miazmical’, day when the Miaz-Ma is at its height. Imagine their despair when a plume of smog from the back-lots, appearing animated by a sentient consciousness, sets about corrupting the Miaz-Ma of all Denium!!!

“Why’s Ones Assemble!”… The Miasma Misadventure awaits.

Vala Journey

V0 to V3: From newb to exemplar

It is preciously guarded knowledge amongst the ranks of those known as the ‘Vala Veterans’, but the journey from V0 (or Vala newb) to the ranks of Vala Veterans has been demystified (a little).

The Loyalty Program gives Vala Veteran (V2) participants roughly 50% off the usual price. The Vala Veteran loyalty program does not end there; elite, exemplary engagement in Vala may earn an individual status of Valuable Vala Veteran (V3) and free participation in any number of days in Vala at AeonAcademy

Find out more about the Vala Veteran Program here.

Vala program history portal

Gaze into the Vala stories of yesterday (or yesteryear)

Summer Holiday Vacation 2025

January 13th- January 31st

8.30am to 6pm* – Monday to Friday

(Yarralumla Primary School)
Doors open at 8:30 for a 9 am start, Vala Program ends at 5-5:30, doors close at 6PM.

Monday 13 Jan

~VIKING & NATIVE AMERICAN LEGENDS~

In… Viking America: The Fatal Shore

Set a square sail upon the longship of the Norse Sagas and sail back in time. Back to the days when the same people from whom sprung the Vikings, to carry war, plundering and conquest throughout old Europe and even into Asia, explored the mysterious shores and hinterland of a New World across the Western Ocean. There they traded goods as well as unfortunate blows, with the native peoples. Come relive some of the heady days of the Vikings in North (or Norse) America.

A crew of Viking warriors, merchants and explorers led by Thorvald Eirikson on a quest to explore the mysterious and uninhabited land first sighted by his father Eirik the Red are left rudderless and reeling by a string of disasters upon catching sight of the place Eirik named ‘Vinland’. They must fall back on their wits and instincts and think on their feet to face the challenges of this new world of rolling meadows and wild vines if they hope to survive their landing on the Fatal Shore!


Tuesday 14 Jan

Time Bandits: Valley of the Kings

What better way to explore history than by joining the Time Bandits, dwarfish servants

of the Supreme Being (and stars of their own film!) who were fired for pulling practical jokes during the creation of the Universe?

Set your sights on mountains of treasure and unfold your Maps to All-of-Time-and-Space as you visit the Valley of the Kings in Ancient Egypt long before the tombs of the Pharaohs had been opened to the outside world. Face deadly traps, navigate maze-like corridors, dodge guards and other grave-robbers, and watch out for those magical temple cats. 

Will you make it out as rich as a Pharaoh, or be trapped forever in the tomb?


Wednesday 15 Jan

~DEADLY SECRETS & STEALTH~

In…Ninja School: Samurai Vs Ninja

In Feudal 16th century Japan the land stands on the brink of great upheaval and conflict, a world where tyrannical Warlords battle for control of the country. And during the ceaseless struggle for power, a new secret tool will come to the fore, The Ninja… Masters of stealth and deception. 

Welcome to White Phoenix Dojo, hidden within a village in the mountains of Iga province. 

Hungry for glory and driven to win the respect of his legendary father Oda Nobunaga, the minor warlord Oda Nobukatsu leads his army over the borders of the Iga Ninja Clans Province and into the territory of their democratic Republic. 

Now in well-earned positions of trust and leadership among the local clans, the small but tightly-knit strikeforce of White Phoenix Dojo must battle to turn back the invading army of the ambitious warlord. Yet as it seems that again, the sheer mountains and remoteness of Iga shall turn the invading forces away, a group of Elite Samurai Warriors are sent to pierce through Iga’s mountain passes, as Samurai Vs Ninja in a deadly game of might vs sleight


Thursday 16 Jan

~SWORDS & CHIVALRY~

In…Vala Knight School: The Curtain of Concealment

Like their Templar ancestors before them in medieval times, students in today’s world accept secret invitations to join an ancient College of Knighthood

Vala’s School of Knight Craft and Chivalry: Hidden behind the invisible veil that protects it from unwanted attention. An Ancient Order where young students train as squires in knightly physical games, and with Wise tutors to solve strange mystical problems. 

As the Grand Spring Tournament draws to a close, and the castle no longer rings with the constant sound of Knightly training, some particularly curious students begin to look closer at the secrets of Knight School. They discover to their horror that the Curtain of Concealment, which protects them from prying eyes and worse, has been slashed and torn some time during the height of the Tournament. Was it an accident in the heat of the great Melee, or has some Beast been released by their enemies while their attention was set on the Tournament???


Friday 17 Jan

~SUPERHERO ROLE PLAYING ACTION~

In…Young Mutant Chronicles: The Miasma Misadventure

Dive into the weird and wonderful Young Mutant Chronicles, and experience a whole new fantastic way of life among the bustling city states of the Sea of Babiro. With psychic news and television, bizarre food and drink, strange sea creatures, weird sorcerous science, all-powerful merchant nobles, and competition for the popularity and status that will earn you the best view over the gently-bubbling Sea.

The light distorting, mist-like, atmospheric feature of the Sea of Babiro -the Miasma (Miaz-Ma)- is thought of as the life-giving breath of the ‘Mother of All’ (theSea itself). Citizens of the City-States that bedeck Her Shores vie for position on the waterfront to enjoy the Miaz-Ma to the fullest. It’s a fine and lovely, ‘miazmical’, day when the Miaz-Ma is at its height. Imagine their despair when a plume of smog from the back-lots, appearing animated by a sentient consciousness, sets about corrupting the Miaz-Ma of all Denium!!!

“Why’s Ones Assemble!”… The Miasma Misadventure awaits.


Monday 20 Jan

~SCIENCE FICTION EXCITEMENT~

In… Arena 10,000: Return of the Vali

The Arena awaits. Alpha has reawoken; Alpha, the god-like Artificial Intelligence that dominates the entire

 star system of Alpha Centauri.

In Alpha’s name a massive gladiatorial tournament is held every century involving the greatest combat

ants snatched from throughout the galaxy.

After an escape from the Arena an eclectic collection of Earth’s greatest warriors find themselves lost among a seemingly indifferent universe.

Alpha will not let them slip away so easily, pursuers from the Arena, armed with dreadful technology, will soon be upon them.
As all seems doomed, the group collides with the Return of the Vali, an intergalactic Order of Knights who have arrived from beyond this realm to help restore balance to existence. 


Tuesday 21 Jan

~DUNGEONS & DRAGONS style ‘Dawnsaga’ FANTASY~

In…Elf Towers of Dawn Finale: The Shining City Darkens

Sites of mystic wonder, the Elf-Towers mark nodes of earth-power flowing through the Ancientmost Realm. 

Join a band of adventurers, the Peregrines, and answer the Summons of the Towers- to raise the sleeping power of the Towers, and to heal The Realm and prepare the Way for the Choosing of a High King and Queen to lead us against the Evil Empire that threatens the Realm’s destruction.

The time for traveling is over. All who could come are here in the Shining City now, the Peregrines included. There is no more time for Council meetings or wizardish prophesying. 

This is the time of The Choosing. 

On the very eve of its Announcement, the Shining City darkens, deeper than any natural night, and on the morrow the Ancientmost Realm will never be the same again!

Do you have the making of a true Peregrine? Come participate in the Choosing of the High King and Queen.


Wednesday 22 Jan

~VIKING & NATIVE AMERICAN LEGENDS~

In… Viking America: The First Child

Set a square sail upon the longship of the Norse Sagas and sail back in time. Back to the days when the same people from whom sprung

 the Vikings, to carry war, plundering and conquest throughout old Europe and even into Asia, explored the mysterious shores and hinterland of a New World across the Western Ocean. There they traded goods 

as well as unfortunate blows, with the native peoples. Come relive some of the heady days of the Vikings in North (or Norse) America.

Even after the ill-fated end to Thorvald Eirikson’s journey to Vinland, the New World and its rich natural resources still loom large in Viking ambitions,including the merchant Thorfinn Karlsefni who sets off with the hope of building a colony on those distant shores. If they hope to establish a colony in Vinland then Karlsefni and his crew must survive a treacherous voyage, foul weather, and the same native Skraelings who slew Thorvald and other members of the previous expedition, to protect the expectant mother of the First Child.


Thursday 23 Jan

~~SPELLCRAFT  & ENCHANTMENT~~

In…Vala Academy of Magic: Phoenix from the Ashes

Even more secret than Vala’s famous Knight School, is the mysterious Vala Academy of Magic. Up until now it has remained only a legend, spoken of in whispered tones by students of Knight School who have happened upon a glimpse of ‘Merlin’s Mirror’ in the subterranean depths beneath the school. 

But now, with the names of its ancient Wizard Chiefs having been uttered out loud at the opening ceremony of the recent Knights Tournament, the Wyrding Way has been opened for the revival of the Academy of Magic. Not on distant shores like of old in Wales or Cornwall, but in Australia, the great southern land, itself; like the Phoenix from the ashes, rises the new Merlin from the depths, and the owl call goes out to all who have the ears to hear it-

“Come Enchanters, Come Wizards, Come Magicians… the Academy of Magic is ready for its first influx of students in 500 years!”


Friday 24 Jan

~SUPERHERO ROLE PLAYING ACTION~

In… Young Mutant Chronicles: Denium’s Darlings

Dive into the weird and wonderful Young Mutant Chronicles, and experience a whole new fantastic way of life among the bustling city states of the Sea of Babiro. With psychic news and television, bizarre food and drink, strange sea creatures, weird sorcerous science, all-powerful merchant nobles, and competition for the popularity and status that will earn you the best view over the gently-bubbling Sea.

Why’s One’s popularity is riding at an all time high, and solving crime has never been easier as assistance from the population smooths over many difficulties they have previously faced. But as members of the team become disillusioned with how much publicity they are doing (versus actual good) and Professor Why continue to manufacture ‘stunt’ missions to drive up viewership, some of our Yu-Tu Mu-Tati may start wondering how long these golden days as Denium’s Darlings can last.


Monday 27 Jan : Public Holiday 


Tuesday 28 Jan

~DUNGEONS & DRAGONS style ‘Dawnsaga’ FANTASY~

In… New Elf Towers: Realm of the Raven

No happy-go-lucky peregrination, the New Elf Towers shine like beacons beneath the dark sky of the war-torn Realm of the Raven. 

The new High King has pronounced a deadly ban on “whimsical quests and the like” in order that all hands be turned to the war-effort as the Realm seeks to turn an unexpected advantage against the invading Empire into a definitive victory. Marshdog the Wizard and a rag-tag group of renegades follow the beacons in a desperate effort to save what really matters in the Ancient most Realm.

The Realm has been at war for many many years and the new High King hopes to finally win the war with the help of the powerful Raven Queen. Having first solidified military alliances within his Realm, and jubilantly accepted an influx of mercenaries into the 

ranks of its armies, the High King next seeks the assistance of the Raven Priestesses in hunting down people who he calls “Traitors”- “People who should be helping the Realm win the War but who instead were just doing what they liked to do- like being on a silly ‘Quest’ or something like that”. As if questing wasn’t difficult enough at the best of times! Our band of adventurers heads out of the frying pan of the King’s capital and into the fire of the front line in the Wars of the Dusk to seek the aid of their wizard’s powerful former ally, Rory Mak Rurie, Chief of the Redcaps.


Wednesday 29 Jan

~DEADLY SECRETS & STEALTH~

In… Ninja School: The Demon Falls 

In Feudal 16th century Japan the land stands on the brink of great upheaval and conflict, a world where tyrannical Warlords battle for control of the country. And during the ceaseless struggle for power, a new secret tool will come to the fore, The Ninja… Masters of stealth and deception. 

Welcome to White Phoenix Dojo, hidden within a village in the mountains of Iga province. 

As the Ninja Village is recovering from the ferocious battle against the elite Samurai of Oda Nobukatsu, they are struck with further terrible news…
While they have been distracted a rival clan of Ninja have struck, leaving several important figures of the village captured.

The group must act swiftly, pursuing through the rugged mountain terrain they know so well before the rival ninjas return to their own territory, and the Hattori Hanzo, the Iga Demon Falls, for another to take his place. 


Thursday 30 Jan

~~SPELLCRAFT  & ENCHANTMENT~~

In…Vala Academy of Magic: Aeon of Enchantment

Even more secret than Vala’s famous Knight School, is the mysterious Vala Academy of Magic. Up until now it has remained only a legend, spoken of in whispered tones by students of Knight School who have happened upon a glimpse of ‘Merlin’s Mirror’ in the subterranean depths beneath the school. 

Having established contact with the new Merlin and convened the first Magic Student’s Assembly in 500 years, the re-established College of Enchanters must undertake its first great test. They must collect the gossamer of the Star Spiders of Leng in order to repair the torn and tattered Curtain of Concealment which protects the school not only from the meddling eyes of non-magic ‘mundane’ folk in the outside world, but also from the malevolent intentions of an ancient enemy newly revealed, the Sorcerers of Sidh and their AI agents, the Enforcers.  


Friday 31 Jan

~VIKING & NATIVE AMERICAN LEGENDS~

In…Viking America: The Micmac Princes

Set a square sail upon the longship of the Norse Sagas and sail back in time. Back to the days when the same people from whom sprung the Vikings, to carry war, plundering and conquest throughout old Europe and even into Asia, explored the mysterious shores and hinterland of a New World across the Western Ocean. There they traded goods as well as unfortunate blows, with the native peoples. Come relive some of the heady days of the Vikings in North (or Norse) America.

Acquiring the Eirikson map of Vinland and hearing the tales of rich natural resources, a well-respected landholder and his community set off for this ‘New World’ to make a home for themselves. Their aim: to make new lives in this fertile and abundant land and take advantage of the friendly ties that the lastvoyage forged with the Micmac who live there. On their arrival, however, they find themselves drawn more deeply into local politics than intended after some of their number fight off a band of territorial raiders and prevent the capture of a group of women including …the Micmac Princess!

 


The Grand Spring Tournament of the Choosing shall be held at Orana Spring Fair on November 10th from 12-3PM for Ages 7-15 

Like their ancestors before them in mediaeval times, students in today’s world accept secret invitations to join an ancient College of Knightcraft, Chivalry, & Enchantment which remains hidden in plain sight behind the mysterious veil that protects it from unwanted attention. The Knights College reaches new levels of Excitement with the Grand Spring Tournament of the Choosing…

Vala Boffering; where imagination and action meet. Face the challenge and call your allies in arms to enter in a Grand Tourney the likes of which you have never participated in.

Knightly duels, Melees, Boffer Archery, and more Knight and Wizard style excitement; one ticket gets you access to all action provided on the day. Book early to secure the best price and to ensure entry into the Knightly Duels (at least 24 hours prior to the Grand Tourney on the 10th of November)

Enter into the Tournament Here 


Spring Holiday Vacation 2024

September 30th to October 11th – 8.30am to 6pm* – Monday to Friday

(Yarralumla Primary School)
Doors open at 8:30 for a 9 am start, Vala Program ends at 5-5:30, doors close at 6PM.

Monday 30th of September: Sci-Fi Arena 10,000 – Escape to the Stars

~SCIENCE FICTION EXCITEMENT~

The Arena awaits. Alpha has reawoken; Alpha, the god-like Artificial Intelligence that dominates the entire star system of Alpha Centauri.

In Alpha’s name a massive gladiatorial tournament is being held: Involving the greatest combatants snatched from throughout the galaxy. The Arena enters into the next phase, and a band of brave warriors from Earth dare to dream of freedom from the arena.

Knowing that to fight means only to feed the power of the Arena, and to refuse seems impossible, their only hope is a secret order of true warriors, the Vali, who are said to still resist the total dominance of Alpha.

Join the ancient battle between good and evil: free from the binds of time, Vikings, Spartans, Knights, Samurai and more join together in SPACE!


Tuesday 1st of October: Elf Towers of Dawn The Shining City

~DUNGEONS & DRAGONS-style ‘Dawnsaga’ FANTASY~

Sites of mystic wonder, the Elf-Towers mark nodes of earth-power flowing through the Ancient Most Realm. 

Join a band of adventurers, the Peregrines, and answer the Summons of the Towers- to raise the sleeping power of the Towers, and to heal The Realm and prepare the Way for the Choosing of a High King and Queen to lead us against the Evil Empire that threatens the Realm’s destruction.

Many groups coalesce in Risel Lith: The Shining City; in which the Choosing of the New High Sovereign of the Realm has already begun. Some arrive as experienced Adventurers and wise travellers who come to Risel Lith at the end of great quests. Others arrive green and fresh faced..Adventurers ready for their very first Quest, and perhaps to prove themselves in the Grand Tournament of the Choosing.

Vala’s Legendary Elf Towers of Dawn Campaign reaches its epic conclusion; and opens the door to new adventurers in its rich setting and story.


Wednesday 2nd of October: Ninja school – The Greatest Swordsmith

~Live Action Role Playing (LARP),  DEADLY SECRETS & STEALTH~

In Feudal 16th century Japan the land stands on the brink of great upheaval and conflict, a world where tyrannical Warlords battle for control of the country. And during the ceaseless struggle for power, a new secret tool will come to the fore, The Ninja… Masters of stealth and deception. 

Welcome to White Phoenix Dojo, hidden within a village in the mountains of Iga province. 

Having proven themselves proudly in the siege of Azukizaka, the students of White Phoenix Dojo are disappointed when their next mission is revealed to be a simple matter of escorting an old man to the neighbouring Ise Province. 

“Behind the rock in the dark likely hides a tiger, and the coiling giant root resembles a crouching dragon”, their White Phoenix master cautions them cryptically. Pondering the words of their Sensei, they will soon discover its meaning, and encounter… THE CURSE OF THE GREATEST SWORDSMITH! 


Thursday 3rd of October: Knight SchoolTasks of the Tourney

~Live Action Role Playing (LARP),SWORDS, CHIVALRY…and Enchantment~

Vala’s School of Knight Craft and Chivalry: Hidden behind the invisible veil that protects it from unwanted attention. An Ancient Order where young students train as squires in knightly physical games, and with Wise tutors to solve strange mystical problems. 

As winter comes to its end, and a hopeful spring begins, the Colleges of Enchanters and Defenders come together for the first time in centuries, to celebrate the placing of a new foundation stone to strengthen their connection to Australia. 

Excitement blossoms in Knight School with news of a Grand Tournament of mythic proportions, to be held soon. 

Will you enter your name in the Crusader Cup, to compete with honour in THE GRAND TOURNAMENT OF THE CHOOSING


Wise Wizard or Kind Knight, find your courage and take on the first Tasks of the Tourney. 


Friday 4th of October: Young Mutant ChroniclesFrom the Belly of the Beast

~SUPERHERO ROLE PLAYING ACTION~

Dive into the weird and wonderful Young Mutant Chronicles, and experience a whole new fantastic way of life among the bustling city states of the Sea of Babiro. With psychic news and television, bizarre food and drink, strange sea creatures, weird sorcerous science, all-powerful merchant nobles, and competition for the popularity and status that will earn you the best view over the gently-bubbling Sea.

Join a group of Young Mutants, plucked from obscurity by genetics and fortune, joining the rising Super Team coalesced by the enigmatic Professor Why, known by their adoring fans as Why’s Ones.

The Why’s Ones return triumphant! Having rescued the city of Denium from the rare and dangerous creatures that were released from an illegal underground zoo somewhere in the city’s sprawling underbelly.
Why’s Ones enjoy another growth of popularity, while somewhere in the BELLY OF THE BEAST, a terrible secret and villainous monster, begin to take form. 


Tuesday 8th of October: Elf Towers of Dawn: The Choosing

~DUNGEONS & DRAGONS-style ‘Dawnsaga’ FANTASY~

Sites of mystic wonder, the Elf-Towers mark nodes of earth-power flowing through the Ancient Most Realm. 

Join a band of adventurers, the Peregrines, and answer the Summons of the Towers- to raise the sleeping power of the Towers, and to heal The Realm and prepare the Way for the Choosing of a High King and Queen to lead us against the Evil Empire that threatens the Realm’s destruction.

Risel Lith, The Shining City, is bursting with visitors for the Choosing of the New High Sovereign and the Grand Tournament’s preliminaries

An ancient blade, the Sword of Power, reveals itself as the High Council debate over the Choosing reaches a fever pitch, and planning for the Grand Tourney progresses. Yet the council chambers and the tournament field may prove to be far safer than the streets of Risel Lith as desperate agents of the power struggle lurk where least expected, with evil words on their tongues and poison on their long knives…

Vala’s Legendary Elf Towers of Dawn Campaign reaches its epic conclusion; and opens the door to new adventurers in its rich setting and story.


Wednesday 9th of October: Ninja School – The Hidden Clan

~Live Action Role Playing (LARP),  DEADLY SECRETS & STEALTH~

In Feudal 16th century Japan the land stands on the brink of great upheaval and conflict, a world where tyrannical Warlords battle for control of the country. And during the ceaseless struggle for power, a new secret tool will come to the fore, The Ninja… Masters of stealth and deception.

Welcome to White Phoenix Dojo, hidden within a village in the mountains of Iga province. 

The students of White Phoenix Dojo find themselves in a small village that is said to be cursed by Yurei, restless dead. Their mission: to protect the one known as the Greatest SwordSmith. 

They must draw on all their resourcefulness, and tread the path of balance, between Ninja and Samurai, if they are to succeed. 

Will they have the clarity of mind, to look beyond the deadly secrets and stealth, to recognise the invisible hand of THE HIDDEN CLAN


Thursday 10th of October:  Knight School The Lights Shadow

~Live Action Role Playing (LARP),SWORDS, CHIVALRY…and Enchantment~

Vala’s School of Knight Craft and Chivalry: Hidden behind the invisible veil that protects it from unwanted attention. An Ancient Order where young students train as squires in knightly physical games, and with Wise tutors to solve strange mystical problems. 

The Colleges of Enchanters and Defenders have come together for the first time in centuries, to organise The Grand Tournament of the Choosing (in November). As Preparations for the Tournament proceed, a great relic is brought out: The Sword of Light; with which the champions of the Choosing will be dubbed Knights by the new High Sovereign. It soon reveals itself to be a double edged blade, as an old enemy strikes the Knights Order, searching for… THE LIGHTS SHADOW.


Friday 11th of October: Young Mutant Chronicles – No Peril No Power

~SUPERHERO ROLE PLAYING ACTION~

Dive into the weird and wonderful Young Mutant Chronicles, and experience a whole new fantastical way of life among its bustling city states. With psychic news and television, bizarre food and drink, strange sea creatures, weird sorcerous science, all-powerful merchant nobles, and competition for the popularity and status that will earn you the best view over the gently-bubbling Sea of Babiro

Join a group of Young Mutants, plucked from obscurity by genetics and fortune, joining the rising Super Team coalesced by the enigmatic Professor Why, known by their adoring fans as Why’s Ones.

The Beast came from the Underbelly! With only vengeance on its twisted mind, but Why? 

Enter Why’s Ones! To defeat this enemy will require dangerous decisions, and risky strategies.

Soon they may realise the true monster who stands behind the creation… And that their true foe will risk even greater Peril to gain even greater Power

Term 3 After School

Ages 7+

Vala Adventures comes to Orana! 

Tuesdays 4 – 5:30PM (Orana)

Knight School: Wizards & Warriors “Foundation Stones”

As the foundations stone to a new Knight School is set, a new adventure becomes clear

News of the Grand Tourney of the Choosing already begins to spread the land. Vala’s School of Knight Craft & Chivalry begins its training: in both the sword, shield and martial practices; but also the subtler arts of heraldry and chivalry that are so important to the Tourney.

Yet, foundations set or not, the students of Knight School have many task to tackle, from toll demanding trolls to incomprehensible scrolls, before they can realise the true importance of the Grand Tournament of the Choosing

Enter the Enchanted world of Vala’s Knight School: Learn to work as a team, to find courage, and to embrace the spirit of a true knight.

Vala Adventures at Yarralumla

Wednesdays 4 – 5:30PM (Yarralumla)

Arena 10,000

Sci-Fi excitement in The Arena awaits.

Alpha has reawakened; Alpha, the god-like Artificial Intelligence that dominates the entire star system of Alpha Centauri.

In Alpha’s name a massive gladiatorial tournament is held every century involving the greatest combatants snatched from throughout the galaxy. Yet a secret order of true warriors still resist Alpha: knowing to fight means only to feed the power of the Arena, and to refuse means death; do you dare to dream of freedom from the Arena?

In Vala Sci-Fi – Arena: 10,000 – Vala travels far to the future, to our Solar Systems next door neighbour: To join an ancient, seemingly eternal, battle between good and evil, set in Alpha Centauri, the triple star system.

Thursdays 4 – 5:30PM (Yarralumla)

Ninja School: Ikko Ikki Uprising

In Feudal 16th century Japan the land and people are torn by great upheaval and conflict. In a world where tyrannical Warlords (Daimyo) battle for control of the country. During this ceaseless struggle for power, a new secret tool will come to the fore, The Ninja (Shinobi)… Masters of stealth and deception. 

Welcome to White Phoenix Dojo, village hidden in the mountains of Iga province. Where a branch of the Shinobi practice secret techniques, not to wield control over others, but to seek freedom from the tyranny of the terrible Daimyo that surround them.

Shinobi & Samurai must work together, Yin & Yang; to find the balance needed in this time of turmoil. 

In Ninja School: Vala visits Sengoku Period Japan; encountering Budo, the philosophy of the way of the warrior; as well as Shinto and Buddhist beliefs and the unique Yokai of Nippon.

Ninja School is a Boffer & LARP speciality Vala Game involving lots of Live Action Role Playing, Ninja Sneaking Games, Obstacle Courses, and Ninja style boffering.

2024 Winter Vacation Program

July 2nd, July 3rd, July 4th – 10:00am to 4:30pm each day (Orana Steiner School)

Vala Adventures: the Wizard and the Warrior (Orana)

Featuring Tabletop Roleplaying (Dungeons & Dragons style) and Live Action Roleplaying (LARP). A story steeped in history, legend and lore. Each day is a new quest, or adventure, set within the Vala World of Knight School.

New Adventures abound!

Like their Templar ancestors before them in medieval times, students in today’s world accept secret invitations to begin their squires training as the Vala School of Knightcraft & Chivalry meets the College of Enchanters… 

Tuesday July 2nd: Knight School & the College of Enchanters: Wizards & Warriors

Like their Templar ancestors before them in mediaeval times, students in today’s world accept secret invitations to join an ancient College of Knightcraft & Chivalry which remains hidden in plain sight behind the mysterious veil that protects it from unwanted attention. 

Pack your sword and shield and reply via owl post to your invitation to join Vala School of Knightcraft and Chivalry. Join a brand-new class of Squires as they master the art of the sword and get into all the mischief that one secret school can hold.  

The conjunction of Moon and Mars, that comes together soon in the stars, all Wizards wonder what it marks, but hark! Adventurers a new quest starts

New students and experienced squires alike arrive for Knight School, but find that not all is as they had expected. As another mysterious college begins to make their presence known, and two old rivals, the Wizards & the Warriors must come to terms to overcome the challenges of a quest that will take all the wisdom and courage that they can muster. 

Wednesday July 3rd: Knight School & the College of Enchanters: Winter’s Magic

Like their Templar ancestors before them in mediaeval times, students in today’s world accept secret invitations to join an ancient College of Knightcraft & Chivalry which remains hidden in plain sight behind the mysterious veil that protects it from unwanted attention. 

Pack your sword and shield and reply via owl post to your invitation to join Vala School of Knightcraft and Chivalry. Join a brand-new class of Squires as they master the art of the sword and get into all the mischief that one secret school can hold.  

Exploring the grand campus of Knight School, some students stumble upon a powerful standing stone! Finding themselves pulled into an ancient story from a time before them, they must solve the problem of the past and over come the mythic unfinished quest, a task that will surely require all the Winter Magic of the College of Enchanters.

Thursday July 4th: Knight School & the College of Enchanters: The Sword of Light

Like their Templar ancestors before them in mediaeval times, students in today’s world accept secret invitations to join an ancient College of Knightcraft & Chivalry which remains hidden in plain sight behind the mysterious veil that protects it from unwanted attention. 

Pack your sword and shield and reply via owl post to your invitation to join Vala School of Knightcraft and Chivalry. Join a brand-new class of Squires as they master the art of the sword and get into all the mischief that one secret school can hold.  

The students find themselves in a Knight School not unlike their own, but strangely different as well, the wisest young Wizardlings amongst them realise that a powerful spell is at work.

A rival sorcerer has trapped the Knight School within a story book, where they will be unable to stop the plans of the Wicked Sorcerer’s order. Yet within the magical world they have been trapped, lies the Legendary Sword of Light, the students greatest chance to escape & thwart the evil sorcerer’s plans. Be warned, this powerful relic lies behind the protection of great powers straight from myth & legend.


July 8th to July 19th – 8.30am to 6pm – Monday to Friday (Yarralumla Primary School)

Monday 8th of July: Defender- Ninja school: Iga Republic (Yarralumla)

Live Action Role Playing, Ninja Sneaking Games, Obstacle Courses, and Ninja style boffering

In Feudal 15th century Japan the land stands on the brink of great upheaval and conflict, a world where tyrannical Warlords battle for control of the country. And during the ceaseless struggle for power, a new secret tool will come to the fore, The Ninja… Masters of stealth and deception. 

Welcome to White Phoenix Dojo, hidden within a village in the mountains of Iga province. 

Responding to advice from the legendary samurai-ninja Hattori Hanzō a group of volunteers from his birthplace in Iga Province get involved in war between the Imagawa and Oda factions in Owari Province, siding with the Imagawa against the weakened Oda to win the favour of the rising faction. Their task: capture the last Oda-held fort in neighbouring Mikawa Province while the main Imagawa force presses on to crush Oda Nobunaga in battle, the fortunes of the Iga Republic may rise or fall with their actions


Tuesday 9th of July
Dawn of History- Freedom of the Bush: The Governor of the Rangers (Yarralumla)

Years have passed since our group of convicts first heard the name Michael Howe, and now the legendary bushranger is the topic of conversation all over, from convict drinking-halls to the dwellings of the rich and powerful. After an attempt to burn the farm of a landowner who won’t pay his debts, the convicts have a front row seat as the legend of Michael Howe begins to collapse. Contacted by powerful figures in search of vengeance, they find themselves drawn into an investigation to find out what really happened that fateful day to the Governor of the Rangers.       

 


Wednesday 10th of July: 
Dawnsaga fantasy- Elf Towers of Dawn: The Garrisons of the Lancers (Yarralumla)

Sites of mystic wonder, the Elf-Towers mark nodes of earth-power flowing through the Ancient Most Realm.

Join a band of adventurers, the Peregrines, and answer the Summons of the Towers- to raise the sleeping power of the Towers, and to heal The Realm and prepare the Way for the Choosing of a High King and Queen to lead us against the Evil Empire that threatens the Realm’s destruction.

The ground around the Peregrines rumbled with the force of many hooves riding as one, as a large force of riders, equipped with spears or even lances, surrounded their party.

Many of the riders wore the colours of the Hill Clans, and rode the sturdy mule-like breed used in the highlands, others were dressed more closely to knights, armoured, upon powerful, yet sleek horses.

‘Eriponies’ Elroch breathed, ‘with unicorn blood, these are the Garrisons of the Lancers’

Yet it was a wild figure upon the back of a sturdy hill mount who stepped forward as leader ‘Yes the Lancers, and more! I am Bempimil, sister of Corumil’ weapons clashed on shield and the drone of piping answered from the hill clans

‘Peregrines you may go no further!’


Thursday 11th of July: Sci-Fi- Arena 10000: Gladiators of Mars (Yarralumla)

The Arena awaits. Alpha has reawoken; Alpha, the god-like Artificial Intelligence that dominates the entire star system of Alpha Centauri.

In Alpha’s name a massive gladiatorial tournament is held every century involving the greatest combatants snatched from throughout the galaxy.

For this centuries entertainment in Alphas name: Planet Earth’s representatives include Roman gladiators, Medieval Knights, savage Vikings, veteran Samurai, Aztec jaguar and eagle warriors, and more, all facing off against each on a simulation of a planet in their own solar system; Mars.

What could be more fitting, some of these Homo Sapiens have even worshipped this planet as a god of war, let Ares truly become the red planet in Stage 1 of ARENA 10,000! 

Can you not only survive, but do you dare to even dream of escape from The Arena and into an alien star system!?


Friday 12th of July: 
Dawn of Legend- Padmasambhava in Tibet: The Elixir of Longevity (Yarralumla)

The King of Tibet, Trisong Detsen, holds a symposium for medical masters from all over the world to help broaden and deepen the country’s famous system of traditional medicine. Privately, however, he has fears about his own mortality and when the visiting doctors cannot find anything wrong he goes to Padmasambhava and learns that he is coming into the last years of his life. But all is not yet lost as the King returns to his ministers with the good news: Padmasambhava has promised to help extend his life by brewing the famous Elixir of Longevity

  


Week 2

Monday 15th of July: Defender- Ninja School: Ikko Ikki Uprising (Yarralumla)

Live Action Role Playing, Ninja Sneaking Games, Obstacle Courses, and Ninja style boffering

In Feudal 15th century Japan the land stands on the brink of great upheaval and conflict, a world where tyrannical Warlords battle for control of the country. And during the ceaseless struggle for power, a new secret tool will come to the fore, The Ninja… Masters of stealth and deception. 

Welcome to White Phoenix Dojo, hidden within a village in the mountains of Iga province.

Their allegiance having shifted to a studied neutrality in the aftermath of an unexpected outcome on the field of combat. The Samurai, Ninjas & Monks from Iga Republic are now presented with a difficult decision mission as Mikawa Province rises up in revolution, led by a group of powerful warrior monks and their renegade samurai allies. As the rebellion barricades itself within the temple-fortress of Azukizaka, the Iga team must act, for as sympathetic as the cause of the rebellion may be, the Ikko Ikki Uprising can only lead to more war & dispute.


Tuesday 16th of July: Dawn of History- People of the old Stone Age: Totem Troubles (Yarralumla)

Just before the last Ice Age, tribes of early humans learned and thrived amidst fierce weather, dangerous surroundings, and fellow clans with very different beliefs and ways. During the time of sun-return and the melting of the winter snows, the Tribe of the Cave Bear slowly wake from their near-hibernation and resume their springtime hunting and gathering. All in their world is in its rightful place during this fruitful season until the brutal attack of a savage creature confronts them with unforeseen spiritual dangers and Totem Troubles

  


Wednesday 17th of July: 
Dawnsaga Fantasy- Young mutant chronicles: The Beast in the Underbelly (Yarralumla)

Dive into the weird and wonderful Sea of Babiro, far away from Elfs and Towers, in our Dawnsaga Fantasy campaign: Young Mutant Chronicles. Plucked from obscurity by genetics and fortune, learn to navigate the colourful larger-than-life world of being a heroic young mutant in the Sea of Babiro.

Experience a whole new fantastical way of life among the bustling city-states of Babiro with psychic news and television, bizarre food and drink, strange sea creatures, weird sorcerous science, all-powerful merchant nobles, and competition for the popularity and status that will earn you the best view over the gently-bubbling Sea of Babiro

Its citizens still recovering from the onslaught of the Ok-Li Plague, Denium’s streets are no longer safe to walk since a range of rare and dangerous creatures were released from an illegal underground zoo at the height of pandemic panic. Striving to put rest to rumours that certain in their own ranks were responsible, Why’s Ones get down and dirty to contain or remove the threats; but the question still remains… who or what exactly is.. The Beast in the Underbelly?!

  


Thursday 18th of July: 
Dawn of Legend- Knights of the Round Table: The Broken Sword (Yarralumla)

Travelling with King Arthur to celebrate the springtime rituals at Glastonbury Tor, the knights of the Round Table find their journey interrupted by a mysterious knight who demands that they defeat him if they wish to cross the river he guards. It takes all their efforts to vanquish the stranger, Sir Lancelot du Lac, and persuade him to join the Round Table and swear his allegiance to Britain. But the battle is only the beginning of their latest adventure, as they quest across the land in search of a magical lake and a replacement for what Arthur lost in the battle: the Broken Sword.

  


Friday 19th of July: 
Dawn of Literature- The Lion, The Witch, and the Wolves: The Waste and the Wild (Yarralumla)

Endless winter grips the enchanted Kingdom inspired by C. S. Lewis’ The Lion, The Witch, and the Wardrobe, and the terrible White Witch rules the land with an iron fist. Cast aside your two-legged form and join a pack of talking Wolves roaming and spying across all Narnia in service to their wicked, wintery Queen. You’ll eavesdrop on animals, compete for promotion, watch out for human children, and even face a towering giant! But as the snow starts to melt away and rebellion takes root all across the land, there may be a chance for you all to find a better way to live. 

Will you follow the White Witch in her wicked ways, or answer the true Call of the Wild?

 


Term 2 After School

Wednesdays- after school 4-5:30pm (Yarralumla)

Knights of the Round Table: Camelot Rising

Returning from the final hard-fought battles to unify Britain under the rule of High King Arthur, a group of knights get to experience both the merry partying and the learning and civilisation of Arthur’s reign. But the countryside remains untamed, and they soon  find themselves drawn away on a mighty quest that will challenge their strength of arms, their strength of character, and the strength of Arthur’s reign itself as they strive to fulfil the promise of Camelot Rising

In the Knights of the Round Table set of adventures Vala explores a variety of interpretations and variations on the myths of King Arthur and medieval ideas about nobility, wisdom, bravery, honour, and how to build a better world, as well as teaching skills of teamwork, empathy, and good judgement.

CCS approved


Thursdays– after school 4-5:30pm (Yarralumla)

Ninja School: The Chunin Exams & The Demon Hanzo!

In feudal 15th-century Japan, the land stands on the brink of great upheaval and conflict, in a world where tyrannical warlords battle for control of the country. During the ceaseless struggle for power, a new secret tool will come to the fore: the Ninja. Masters of stealth and deception.

Welcome to White Phoenix Dojo, a hidden village within the mountains of Iga Province. 
As mysterious figures arrive in the village, the young students realise that the Chunin Exams are soon to begin, a series of extreme ninja tests.

But could it be possible that some of the new arrivals have other motives for coming to the village than The Chunin Exams?

Can you do everything you can to pass your tests, stay out of trouble, and find the truth about the figure who will become known as The Demon Hanzo?

In Ninja School, Vala visits Sengoku Period Japan, encountering Budo, the philosophy of the way of the warrior, as well as Shinto and Buddhist beliefs and the unique Yokai of Nippon.

Ninja School is a Boffer & LARP speciality Vala Game involving lots of Live Action Role Playing, Ninja Sneaking Games, Obstacle Courses, and Ninja style boffering.

CCS approved


Fridays- after school 4-5:30PM (Online)

Dawnsaga – Elf Towers of Dawn: The Nameless Tower

Our flagship Fantasy Roleplaying Campaign!

Participate Online realtime.

Runs every Friday 4-5:30 PM

Book here

Sites of mystic wonder, the Elf-Towers mark nodes of earth-power flowing through the Ancient-most Realm.

Join a band of adventurers, the Peregrines, and answer the Summons of the Towers- to raise the sleeping power of the Towers, and to heal The Realm and prepare the Way for the Choosing of a High King and Queen to lead us against the Evil Empire that threatens the Realm’s destruction.

The Lancer Hero & his Warriors came across the Great River laden with treasure and set themselves up in the old abandoned Elf Tower as though it was their right. They didn’t spare a thought for fairy tales about an ancient guardian. Every day the Warlord commands his followers to dig drains to take rising water away. But every night the flood water comes back and the Warlord and his warriors awake drenched to the bone. As a last ditch effort the Warlord has hired a band of Adventurers called The Peregrines to try and sort out his problem… 

Do you have the making of a true Peregrine? Come solve the mystery of the Nameless Tower.

2024 Autumn Vacation Program

Week 1

Monday 15th April: Ninja School

Live Action Role Playing, Ninja Sneaking Games, Obstacle Courses, and Ninja style boffering
In Feudal 15th century Japan the Ashikaga Shogunate has been the true power behind the
emperor for over a century. Yet now the Ashikaga line has become thin, Shogun Yoshimasa
has no heir. To avoid assassination, he reaches out to his younger brother, living as a monk, to
become his heir. The land stands on the brink of great upheaval and conflict, a world where
tyrannical Warlords battle for control of the country. And during the ceaseless struggle for
power, a new secret tool will come to the fore, The Ninja… Masters of stealth and deception.


Tuesday 16th April: Oliver Twist – Fatal Consequences

Be a part of the ragged cast of Charles Dickens’ Oliver Twist and explore the sooty streets of
London at a time when orphan children had few options other than petty theft and crime.
Practice your pickpocketing and join a band of child thieves working for the old fence Fagin in
exchange for somewhere to sleep and a scrap or two of bread. Meet the Artful Dodger and
Oliver Twist, steal the purses of the rich and foolish, plan a daring heist, and see for yourself
what life was really like before kids had to go to school.

Will you discover Fagin’s secrets, or get caught and kicked out as spies?

          


Wednesday 17th April: Dawnsaga  – Elf Towers

Sites of mystic wonder, the Elf-Towers mark nodes of earth-power flowing through the Ancient
Most Realm. Join a band of adventurers, the Peregrines, and answer the Summons of the
Towers- to raise the sleeping power of the Towers, and to heal The Realm and prepare the Wayfor the Choosing of a High King and Queen to lead us against the Evil Empire that threatens the
Realm’s destruction. The Peregrines are now travelling down the Unicorn Way, towards the next
Elf Tower…

    

  


Thursday 18th April: Freedom of the Bush – The Rise of Michael Howe

Living wild in the forests as hunters with the permission of the British government, our group of

convicts make a visit to Hobart Town to sell kangaroo meat and enjoy the charms of civilisation.
Prices are not what they hoped for, but a chance encounter with an older convict plants theseed of an idea: establish ties with the Aboriginal people to improve their situation. Sounds
simple enough, if it weren’t for the government ordering them back to town, the strange ways of
the Big River Tribe, and getting caught up by bushranger history with The Rise of Michael
Howe.


Friday 19th April: Knights of the Round Table – Camelot Rising

Returning from the final hard-fought battles to unify Britain under the rule of High King Arthur, a
group of knights get to experience both the merry partying and the learning and civilisation of
Arthur’s reign. But the countryside remains untamed, and they soon find themselves drawn
away on a mighty quest that will challenge their strength of arms, their strength of character,
and the strength of Arthur’s reign itself as they strive to fulfil the promise of Camelot Rising.

  

  


Week 2

Monday 22nd April: Ninja School

In Feudal 15th century Japan the Ashikaga Shogunate has been the true power behind the
emperor for over a century. Yet now the Ashikaga line has become thin, Shogun Yoshimasa
has no heir. To avoid assassination, he reaches out to his younger brother, living as a monk, to
become his heir.
The land stands on the brink of great upheaval and conflict, a world where tyrannical Warlords
battle for control of the country. And during the ceaseless struggle for power, a new secret tool
will come to the fore, The Ninja… Masters of stealth and deception.

Live Action Role Playing, Ninja Sneaking Games, Obstacle Courses, and Ninja style boffering 


Tuesday 23rd April: People of the Old Stone Age – Deep Winter

Just before the last Ice Age, tribes of early humans learned and thrived amidst fierce weather,
dangerous surroundings, and fellow clans with very different beliefs and ways. Huddled around their guttering camp-fire as they wait out the winter, the Tribe of the Cave Bear must deal with dwindling firewood, desperate predators, and the strange spirits of the midwinter death and their own past as they dig down deep to find the ingenuity and adaptability to endure Deep Winter

  

  


Wednesday 24th April: Dawnsaga – Sea of Babiro

Dive into the weird and wonderful Sea of Babiro, far away from Elfs and Towers, in our new
Dawnsaga Fantasy campaign: Young Mutant Chronicles. Plucked from obscurity by genetics
and fortune, learn to navigate the colourful larger-than-life world of being a heroic young mutantin the Sea of Babiro. Experience a whole new fantastical way of life among the bustling city-
states of Babiro with psychic news and television, bizarre food and drink, strange sea creatures,
weird sorcerous science, all-powerful merchant nobles, and competition for the popularity and
status that will earn you the best view over the gently-bubbling Sea of Babiro.

  


Thursday 25th April: PUBLIC HOLIDAY

  


Friday 26th April: Padmasambhava in Tibet – The Great Translator 

Buddhism is enjoying a revival all throughout Tibet, as the Mystic Master Padmasambhava and
King Trisong Detsen work to enlighten the people. But many still resist, and Padmasambhava
suggests to the King that having access to certain magical texts from India would assist him. A
great competition is announced in order to find the wisest people in Tibet, to be trained in
languages and mystical powers so they may go and obtain copies of these rare books. And so
the King’s ministers begin their search for the man who will someday be called The Great
Translator…


Term 1 2024

Wednesdays- after school 4-5.30pm

Knights of the Round Table – The Sword in the Stone

Take up arms and ride out in search of adventure and a better world for all as founding Knights of the Round Table. Chase mystery and mischief as young squires, come face to face with legendary figures like Merlin and Morgan le Fey, prove your mettle in battle and your nobility of spirits, pursue legendary quests and strange monsters, and take your place in the story of King Arthur and Camelot’s golden age. 

In the Knights of the Round Table set of adventures Vala explores a variety of interpretations and variations on the myths of King Arthur and medieval ideas about nobility, wisdom, bravery, honour, and how to build a better world, as well as teaching skills of teamwork, empathy, and good judgement.


Thursdays– after school 4-5.30pm

Bushrangers of Van Diemen’s Land- The Camp

Explore the tangled wilderness of colonial-era Tasmania and learn how convicts lived and thrived there before the harsh tyranny of Governor Arthur. Range the bush hunting for kangaroo and emu, make friends and allies among the Big River Tribe of the palawa indigenous people, party and trade down in Hobart Town, and meet the infamous Michael Howe before the heyday of Tasmanian bushranging comes to an end. 

In the Bushrangers of Van Diemen’s Land set of adventures Vala explores the rich bushranging tradition of Van Diemen’s land, the freedom enjoyed by convicts before the arrival of Governor Arthur, the culture and struggles of the native Palawa people, as well as teaching skills like good judgement, teamwork, and logical thinking.


Fridays- after school online (zoom)

Elf Towers of Dawn, The Keepers Isle

Sites of mystic wonder, the Elf-Towers mark nodes of earth-power flowing through the Ancientmost Realm. Join a band of adventurers, the Peregrines, and answer the Summons of the Towers- to raise the sleeping power of the Towers, and to heal The Realm and prepare the Way for the Choosing of a High King and Queen to lead us against the Evil Empire that threatens the Realm’s destruction. 

Sailing up the Great River towards the splendid capital of the Ancientmost Realm, the Peregrines escape pursuit by Imperial navy ships and sudden attack by giant ravens, only to be shipwrecked on the rocky shores of the Keepers Isle, the isle of tombs, where it is said every six feet belongs to a chief or a king or a queen who died long ago, and the only living beings are ‘the Keepers’, mysterious members of the ‘Black Branch’ of the Realm’s druidic religion. 

Do you have the making of a true Peregrine? Come solve the mystery of the Keepers Isle.

2024 Summer Vacation Program

Week 1

Monday 8th January: Oliver Twist – Burglars, Conspirators and Spies

Be a part of the ragged cast of Charles Dickens’ Oliver Twist and explore the sooty streets of London at a time when orphan children had few options other than petty theft and crime. Practise your pickpocketing and join a band of child thieves working for the old fence Fagin in exchange for somewhere to sleep and a scrap or two of bread. Meet the Artful Dodger and Oliver Twist, steal the purses of the rich and foolish, plan a daring heist, and see for yourself what life was really like before kids had to go to school.

Will you discover Fagin’s secrets, or get caught and kicked out as spies?


Tuesday 9th Jan: Time BanditsRaiders of the Lost Ark

What better way to visit significant times and places inhistory and culture than as a member of the ʻTime Banditsʼ? This band of multifarious midgets once served the Supreme Being, making all the small things like boulders and shrubs until they angered him by making a particularly smelly bush. 

After being harshly scolded they petulantly stole His Map to All-of-Space-and Time and are now travelling through portals therein identified… stealing the greatest treasures ever known at the moments of greatest opportunity! (Just as we have stolen this idea from some of the original Monty Python team, ahem).

Too bad Indiana Jones! Only the Time Bandits can go back to the time of The Crusades in search of the legendary Ark of The Covenant before it is buried for centuries by the Holy Knights Templar.

 


Wednesday 10th Jan: Elf Towers Part I of The Keepers Isle

Sites of mystic wonder, the Elf-Towers mark nodes of earth-power flowing through the Ancient Most Realm. Join a band of adventurers, the Peregrines, and answer the Summons of the Towers- to raise the sleeping power of the Towers, and to heal The Realm and prepare the Way for the Choosing of a High King and Queen to lead us against the Evil Empire that threatens the Realm’s destruction. 

The Peregrine’s plans are interrupted as the ship they have been sailing on is damaged and they are forced to make an abrupt and unwanted landfall. The Adventurers find themselves stranded on the dark, rocky and haunted place known as… THE KEEPERS ISLE!

Can they learn the secrets of the keepers or will they themselves be kept by the Isle?


Thursday 11th Jan: Ninja SchoolWelcome to White Phoenix dojo

Live Action Role Playing, Ninja Sneaking Games, Obstale Courses, and Ninja style boffering

In Feudal 15th century Japan the Ashikaga Shogunate has been the true power behind the emperor for over a century. Yet now the Ashikaga line has become thin, Shogun Yoshimasa has no heir. To avoid assassination, he reaches out to his younger brother, living as a monk, to become his heir.

The land stands on the brink of great upheaval and conflict, a world where tyrannical Warlords battle for control of the country. And during the ceaseless struggle for power, a new secret tool will come to the fore, The Ninja… Masters of stealth and deception. 

As their influence grows and the Iga ‘ninja’ become a power themselves; Join the secret ninja school that is growing inside of the Iga Ueno Castle, also known as White Phoenix Castle

DEFENDER- Live Action masterclass, this is a very active day


Friday 12 Jan: Legendary China Nine Tripod Cauldrons

The group of heroes have brought back the dragons and restored the harmony of the elements, and now the Sage summons them back to learn their greatest task yet. 

Prince Shang of Tang and his worthiness offer the hope that the gods will bless a new Emperor to replace the tyrant Jie, but preparations are needed if this is to be fulfilled. 

The heroes’ have the most dangerous of these tasks: to infiltrate Jie’s terrible Tilt Palace, find the lost treasures of China hidden there, and make the proper sacrifices in Shang’s name into the sacred Nine Tripod Cauldrons.


Week 2

Monday 15th Jan: Knights of the Round Table The Sword in the Stone

Accompanying their knight-masters to a vital council-of-war in Lodinum, a band of squires witness how the death of

 High King Uther has devastated Britain and allowed evil to creep into the country. 

Their time in the English capital is filled with lessons in knighthood, sneaking out to explore the town, and getting into mischief in the city streets, but through a strange quirk of timing they also end up with an up-close view of the strange miracle of The Sword in the Stone.

 


Tuesday 16th Jan: Viking Warriors of TiwPart I

Winter snows blanket the harsh landscape of Norway, and ancient feuding and bloody strife divide the Vikings that live there an

d turn village against village, tribe against tribe. Take up arms and join a band of warriors sworn to protect their families, crush their enemies, and

 uphold the justice of the one-armed god Tiw. 

Sneak and skirmish in the snowy woods, stand united in a shield wall, steal secret knowledge from the dwarves, defend your home from raiders, ambush your enemies, fight in bloody melees, quest to learn the secret that could end this war, and prove yourself as Tiw’s true champion. 

Will you uphold the justice of Tiw, and protect your tribe and village honourably?

  


Wednesday 17th Jan: Young Mutant Chronicles The Ok-Li Plague

Dive into the weird and wonderful Sea of Babiro, far away from Elfs and Towers, in our alternate Dawnsaga Fantasy campaign: 

Young Mutant Chronicles. Plucked from obscurity by genetics and fortune, learn to navigate the colourful larger-than-life world of being a heroic young mutant in the Sea of Babiro. Experience a whole new fantastical way of life among the bustling city-states of Babiro with psychic news 

and television, bizarre food and drink, strange sea creatures, weird sorcerous science, all-powerful merchant nobles, and competition for the popularity and status that will earn you the best view over the gently-bubbling Sea of Babiro.


Thursday 18th Jan: Secrets of the ShinobiA night on Mt Aoyami

Live Action Role Playing, Ninja Sneaking Games, Obstacle Courses, and Ninja style boffering

In Feudal 15th century Japan the Ashikaga Shogunate has been the true power behind the emperor for over a century. Yet now the Ashikaga line has become thin, Shogun Yoshimasa has no heir. To avoid assassination, he reaches out to his younger brother, living as a monk, to become his heir. The land stands on the brink of great upheaval and conflict, a world where tyrannical Warlords battle for control of the country. And during the ceaseless struggle for power, a new secret tool will come to the fore, The Ninja… Masters of stealth and deception. 

As their influence grows and the Iga ‘ninja’ become a power themselves; Join the secret ninja school that is growing inside of the Iga Ueno Castle, also known as White Phoenix Castle

  


Friday 19th January: Freedom of the BushThe Camp

Leaving the world they knew far behind and embarking on an eight-month sea voyage in cramped and miserable conditions, a group of convicts are shipped down to the bottom of the world to help establish a settlement in Tasmania. Following in the wake of Colonel Collins as he works to establish a British colony, the convicts search for good hunting grounds, make contact with the local Aboriginal people, build the town that will become Hobart, and investigate the secrets of the nearby Bowen settlement to consolidate the position of their town: ‘The Camp’.


Week 3

Monday 22nd January: The Court of Mary Queen of ScotsThe Favourites of Queen Mary

Leaping into action as the spring season of royal parties and councils begins, the Court of Mary Queen of Scots find themselves at the heart of the ‘Scottish Renaissance’ as nobles return to Edinburgh and foreign visitors arrive. Moving through the palace and catching glimpses of deadly politics, foreign espionage, and even open treason against the crown, the members of her Court will find themselves very busy as they compete to become The Favourites of Queen Mary.


Tuesday 23rd January: Viking warriors of TiwPart II

Winter snows blanket the harsh landscape of Norway, and ancient feuding and bloody strife divide the Vikings that live there and tur

n village against village, tribe against tribe. Take up arms and join a band of warriors sworn to protect their families, crush their enemies, and uphold the justice of the one-armed god Tiw. 

Sneak and skirmish in the snowy woods, stand united in a shield wall, steal secret knowledge from the dwarves, defend your home from raiders, ambush your enemies, fight in bloody melees, quest to learn the secret that could end this war, and prove yourself as Tiw’s true champion. 

Will you uphold the justice of Tiw, and protect your tribe and village honourably?


Wednesday 24th January: Elf TowersPart II of The Keepers Isle

Sites of mystic wonder, the Elf-Towers mark nodes of earth-power flowing through the Ancient Most Realm. Join a band of adventurers, the Peregrines, and answer the Summons of the Towers- to raise the sleeping power of the Towers, and to heal The Realm and prepare the Way for the Choosing of a High King and Queen to lead us against the Evil Empire that threatens the Realm’s destruction. 

Shipwrecked on the rocky shores of the Keepers Isle, the isle of tombs, where it is said every six feet belongs to a chief or a king or a queen who died long ago, and the only living beings are ‘the Keepers’, mysterious members of the ‘Black Branch’ of the Realm’s druidic religion. 

Do you have the making of a true Peregrine? Come solve the mystery of the Keepers Isle.


Thursday 25th January: Padmasambhava comes to TibetAn invitation

Seeking to raise the profile of Tibetan Buddhism, King Trisong Detsen plans the construction of a mighty temple just outside his capi

tal. But many of the people are quietly opposed, his royal ministers squabble and give opposing advice, and construction is slowed by the hostile workings of untamed demons and jealous magicians. Thankfully, one major Buddhist teacher is able to suggest a solution: consult with a famous Indian demi-god and Buddhist master on how to solve his problems. And so, desperate, the King sends out An Invitation to Padmasambhava.


Friday 26th January: PUBLIC HOLIDAY